Android Design Support Library working with Navigation Drawer

Android Design Support Library working with Navigation Drawer

Android 5.0 Lollipop was one of the most significant Android releases ever, due to introduction of material design, a new design language that refreshed the entire Android experience. For backward compatibility Android Design Support Library was introduced. It provides compatibility to number of material design components all the way back to Android 2.1. In…continue reading →
Material Design Color & Toolbar Customization

Material Design Color & Toolbar Customization

Hi guys, in previous tutorial we have learned how to setup material design in android studio. In this tutorial we'll learn how to customize material design colors and toolbar . So lets talk first thing first. In order select your colors you can go through this material design color patterns and choose the one…continue reading →
Easy Getting Started with Material Design for Android

Easy Getting Started with Material Design for Android

Material design is a comprehensive guide for visual, motion, and interaction design across platforms and devices. It was introduced in Android Lollipop version. In Material Design lot of new things were introduced like Material Theme, new widgets for complex views, custom shadows, vector drawables and custom animations. Before diving deep…continue reading →
It’s Marshmallow! Official name of Android M

It’s Marshmallow! Official name of Android M

What were the name guesses of 'Android M' that occupied most of us when Google created a suspense three months ago at the launch of the Android M Developer Preview at Google I/O in May. Muffin?, or Mango shake?, Milkshake?, Malt ball?, Moon Pie?, Macaroon?, or is it Mars?, Marshmallow?" Yes…continue reading →

How to manually dismiss the keypad in Android

If you want to dismiss the keypad manually through code, you can do that with the following methods Method 1: @Override public boolean dispatchTouchEvent(MotionEvent event) { View view = getCurrentFocus(); boolean ret = super.dispatchTouchEvent(event); if (view instanceof EditText) { View w = getCurrentFocus(); int scrcoords[] = new int[2]; w.getLocationOnScreen(scrcoords); float…continue reading →